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EverQuest: A New World

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 Updates 1/5

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Bandor
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Posts : 90
Join date : 2014-12-21

Updates 1/5 Empty
PostSubject: Updates 1/5   Updates 1/5 EmptyTue Jan 06, 2015 12:02 am

Added the option for players to go to Abysmal sea via teleporter-your welcome tradeskillers
Scaled my rear-end off- Mesa and Steppes are now pretty much fully tested and scaled appropriately
Fixed a couple broken items
Started 'focus' Quest.


Steppes is now 3/4 functional aside from a couple nameds (only 2 or 3) and 3 quest npcs,everything is fully open for use.
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